digital product designer, mixed media artist



Fullcount
An on-chain baseball strategy game created by Moonstream with PVP and campaign modes.
My role included product design, UX/UI design, art direction and style design. I collaborated with the game designers to develop the game’s aesthetic, create a gameplay interface, and design profile and campaign pages where users can track their progress. I also helped communicate with and review work from independent artists who created art assets for the game.
#Web3 game #Product design #UX/UI #Game design #Web app design #Art direction
Fullcount
An on-chain baseball strategy game created by Moonstream with PVP and campaign modes.
My role included product design, UX/UI design, art direction and style design. I collaborated with the game designers to develop the game’s aesthetic, create a gameplay interface, and design profile and campaign pages where users can track their progress. I also helped communicate with and review work from independent artists who created art assets for the game.
#Web3 game #Product design #UX/UI #Game design #Web app design #Art direction
Fullcount
An on-chain baseball strategy game created by Moonstream with PVP and campaign modes.
My role included product design, UX/UI design, art direction and style design. I collaborated with the game designers to develop the game’s aesthetic, create a gameplay interface, and design profile and campaign pages where users can track their progress. I also helped communicate with and review work from independent artists who created art assets for the game.
#Web3 game #Product design #UX/UI #Game design #Web app design #Art direction
Fullcount Projects
Fullcount Projects
Fullcount Projects

Landing Page
The first stop for new players. Showcases the genre and aesthetic of the game, presents a gameplay demo, and invites players to create an account and try out different game modes.
#Landing page #Onboarding #Web3 #Responsive design #UI/UX

Landing Page
The first stop for new players. Showcases the genre and aesthetic of the game, presents a gameplay demo, and invites players to create an account and try out different game modes.
#Landing page #Onboarding #Web3 #Responsive design #UI/UX

Landing Page
The first stop for new players. Showcases the genre and aesthetic of the game, presents a gameplay demo, and invites players to create an account and try out different game modes.
#Landing page #Onboarding #Web3 #Responsive design #UI/UX

Developed a coherent look for the game, including art style, color scheme, logo, banners, and sound design, and helped ensure consistency across the contributions of external artists. Prepared multiple styling options for the game team to choose from.
#Art direction #Branding #Visual identity #Style guide #Marketing assets

Developed a coherent look for the game, including art style, color scheme, logo, banners, and sound design, and helped ensure consistency across the contributions of external artists. Prepared multiple styling options for the game team to choose from.
#Art direction #Branding #Visual identity #Style guide #Marketing assets

Developed a coherent look for the game, including art style, color scheme, logo, banners, and sound design, and helped ensure consistency across the contributions of external artists. Prepared multiple styling options for the game team to choose from.
#Art direction #Branding #Visual identity #Style guide #Marketing assets

Game design
Created an intuitive gameplay interface that supports the core player actions and displays all necessary information and stats in a clear, engaging format. Designed title screen, game onboarding demo, lobby, character selection, game screen, campaign progression, player history, and replay mode.
#Game design #UX/UI #Gameplay #Player experience #Web app

Game design
Created an intuitive gameplay interface that supports the core player actions and displays all necessary information and stats in a clear, engaging format. Designed title screen, game onboarding demo, lobby, character selection, game screen, campaign progression, player history, and replay mode.
#Game design #UX/UI #Gameplay #Player experience #Web app

Game design
Created an intuitive gameplay interface that supports the core player actions and displays all necessary information and stats in a clear, engaging format. Designed title screen, game onboarding demo, lobby, character selection, game screen, campaign progression, player history, and replay mode.
#Game design #UX/UI #Gameplay #Player experience #Web app








Open to collaborations, projects, or questions — just drop me a line.
Open to collaborations, projects, or questions — just drop me a line.
Open to collaborations, projects, or questions — just drop me a line.