digital product designer, mixed media artist



An on-chain choose-your-own-adventure-style RPG created by Moonstream and set in the world of Champions Ascension. An exclusive one-time gaming event in which players accomplish a series of feats to gain initiation into a mystical moon cult.
My role included product design, UX/UI design, styling, logo design, and the creation of a landing page and marketing materials.
#Web3 game #Product design #UX/UI design #Game design #Web app design #Branding
An on-chain choose-your-own-adventure-style RPG created by Moonstream and set in the world of Champions Ascension. An exclusive one-time gaming event in which players accomplish a series of feats to gain initiation into a mystical moon cult.
My role included product design, UX/UI design, styling, logo design, and the creation of a landing page and marketing materials.
#Web3 game #Product design #UX/UI design #Game design #Web app design #Branding
Moonbound
An on-chain choose-your-own-adventure-style RPG created by Moonstream and set in the world of Champions Ascension. An exclusive one-time gaming event in which players accomplish a series of feats to gain initiation into a mystical moon cult.
My role included product design, UX/UI design, styling, logo design, and the creation of a landing page and marketing materials.
#Web3 game #Product design #UX/UI design #Game design #Web app design #Branding
Moonbound Projects
Moonbound Projects
Moonbound Projects

The logo and color-scheme emphasize the mystical, other-wordly, and sinister nature of the Moon Cult. Players are drawn into a web of mystery through an enticing landing page, logo, and set of banners designed for web and social media display.
The visual style was developed collaboratively, with the initial direction and assets approved by both the Moonstream and Champions Ascension teams. I expanded on this foundation to create cohesive branding and UX/UI that enhances both the art and gameplay experience.
#Branding #Logo design #Color scheme #Web assets #Marketing assets

The logo and color-scheme emphasize the mystical, other-wordly, and sinister nature of the Moon Cult. Players are drawn into a web of mystery through an enticing landing page, logo, and set of banners designed for web and social media display.
The visual style was developed collaboratively, with the initial direction and assets approved by both the Moonstream and Champions Ascension teams. I expanded on this foundation to create cohesive branding and UX/UI that enhances both the art and gameplay experience.
#Branding #Logo design #Color scheme #Web assets #Marketing assets

The logo and color-scheme emphasize the mystical, other-wordly, and sinister nature of the Moon Cult. Players are drawn into a web of mystery through an enticing landing page, logo, and set of banners designed for web and social media display.
The visual style was developed collaboratively, with the initial direction and assets approved by both the Moonstream and Champions Ascension teams. I expanded on this foundation to create cohesive branding and UX/UI that enhances both the art and gameplay experience.
#Branding #Logo design #Color scheme #Web assets #Marketing assets

The game screen features a profile section where players track their progress and achievements and a gameplay section where they read and react to each progressive challenge. Each stage presents a new scenario. The design focuses on player decisions, presenting clear options and allowing them to revisit past decisions and clues. Optimized for readability and ease of use on both desktop and mobile.
#Game design #UX/UI design #Player experience #Web app #Web3 #Responsive

The game screen features a profile section where players track their progress and achievements and a gameplay section where they read and react to each progressive challenge. Each stage presents a new scenario. The design focuses on player decisions, presenting clear options and allowing them to revisit past decisions and clues. Optimized for readability and ease of use on both desktop and mobile.
#Game design #UX/UI design #Player experience #Web app #Web3 #Responsive

The game screen features a profile section where players track their progress and achievements and a gameplay section where they read and react to each progressive challenge. Each stage presents a new scenario. The design focuses on player decisions, presenting clear options and allowing them to revisit past decisions and clues. Optimized for readability and ease of use on both desktop and mobile.
#Game design #UX/UI design #Player experience #Web app #Web3 #Responsive








Open to collaborations, projects, or questions — just drop me a line.
Open to collaborations, projects, or questions — just drop me a line.
Open to collaborations, projects, or questions — just drop me a line.